Skip to content

Come say hi

Drop me a line

lhernandez025cz@gmail.com

Career & updates

Where the code lives

Credits

Type
Instrument Serif · Geist
Motion
GSAP · Lenis
Stack
Next.js 16 · TypeScript
Source on GitHub
LittlePitza/portfolio
Back to work

07/08 · Board game companion

Woodland Setup

A companion for balanced Root games, with faction selection, turn-based drafts, Reach validation and local game history.

Public demo
Woodland Setup's Spanish homepage and game setup modes
Role
AuthorGame logicInterface design
Stack
Next.js 14TypeScriptTailwind CSSZustandFramer MotionVitest
Launch
2026
Status
Public demo
  • 14

    faction options

  • 3

    selection modes

  • 2–6

    players

About the project

Choose the player count and available expansions, then prepare a game with balanced random selection, a turn-based draft or manual faction selection. The setup checks Reach requirements and faction compatibility before play.

The faction catalogue covers the base game and four expansions, including the second Vagabond. Game history stays in the browser so the group can revisit earlier combinations.

The interface supports Spanish and English, with a warm, book-like visual style inspired by the game. The public demo lets visitors explore the setup flow directly.